Oddletics

03 / SPRINT

PACE
SPRINT.

Blocks. Gun. Rhythm.

Race 100 metres. Hold, release at GO, then tap left and right.

Practice · No timer. Play at your own pace.

A steady 3.6 steps a second. Find your rhythm.

100 m · Fastest time leads

Your first race starts here.

Race stopped

Restart for a new attempt.

03 / SPRINTPACE SPRINT

Quick guide

Race 100 metres. Find your rhythm.

Hold. Release after GO. Then alternate.

Mouse or trackpad

1. Set
Hold the pad. Wait for GO.
2. Go
Release after GO. An early start delays your runner.
3. Run
Tap left, right, left, right. Keep an even rhythm.
Rhythm
Alternate sides. Faster tapping is not always faster running.

Touch

1. Set
Hold the pad. Wait for GO.
2. Go
Release after GO. An early start delays your runner.
3. Run
Tap left, right, left, right. Keep an even rhythm.
Rhythm
Alternate sides. Faster tapping is not always faster running.

Keyboard

Hold Space or Enter; release after GO. Alternate Left and Right arrows, or A and D.

More controls
Buttons
Open Controls. Select either Step button to set, again after GO to launch, then alternate.
Pause
Pause restarts the race. Quick guide keeps your place.
Scoring

You have 15 seconds, including the start sequence. Finish for a time; otherwise, your distance is recorded as DNF (did not finish). Reacting within 0.10 seconds of the gun is a false start.